There are two main types of mining, core and laser. Mining is one of the more lucrative sources of income, and with the right ship and setup players could earn well over 100 million credits an hour. It’ll take some practice and probably some rebuys to get the hang of it, but Thargoid hunting is a well-paying and thoroughly enjoyable activity for those who can master it. There are multiple weapons to choose from, but the best are probably the Guardian gauss cannon and remote flak launcher. Make sure to have at least some engineering on modules, a good amount of hull and module reinforcement packages, and an Auto Field-Maintenance Unit. Ships like the Chieftain or Krait Mk.II are good options. Interceptors are harder, and require specific builds to effectively counter. RELATED: Best Video Games That Take Place In Space Fighting Thargoid Scouts is easy enough, and from there players should work their way up to fighting Interceptors. For those new to anti-xeno combat, it’s best to start off small. The best thargoid hunters can make up to 100 million credits an hour, though this takes a great deal of skill and practice to achieve. Thargoid hunting can be extremely challenging, so it’s best to have at least some combat experience before getting started in this area. Players may also want to participate in anti-xeno combat, fighting against Thargoids, an alien race that humanity is in a war against in Elite Dangerous. Players should make their way outside the Bubble, so that they can scan systems that haven’t yet been visited by other players, which nets a hefty credit bonus. Planets to look out for are earth-like worlds and water worlds, which can net over 3 million credits each if fully scanned. Ships will automatically do a basic scan of any system they enter, but to maximize money players should make sure to also use the Full Spectrum Scanner to obtain detailed information, before scanning the planets with the DSS. Explorers will need to outfit their ships with a fuel scoop and Detailed Surface Scanners (DSS), which can be used to scan planets up-close for an extra cash reward. Exploring the galaxy is a good way to make money for beginners, as it is a simple and low-risk activity. The game replicates the entirety of the Milky Way galaxy, allowing players to explore over 400 billion potential systems. But still it is always a longshot.One of the most impressive aspects of Elite Dangerous is the amount of space available to players. I too like to hang on to Vossk organs and Buskat since you can vary occasionally find a buyer at a bar. There is no permanent damage to your faction standings. And to fix your standing, as mentioned before, just go to a station on your good side and blow up their ships. Sometimes its fun just to keep docking and going out again just for the dogfights.Īs for docking, the 2k-3k bribe is nothing. If you think the ships are about to overwhelm you just select to dock at the station and punch the booster.Īlso, just exiting the station, i don't even bother trying to EMP the freighters, but blow up all allied and enemy ships, much easier to shoot and ask questions (or improve faction standings) latter. You can also equip a Leach and deposit a couple of sentry guns if it makes you feel better. If the spawning is too slow or too many (sometimes eight ships at a time), just dock and refuse paying the bribe, and repeat.Īlthough I pick up worthless cargo as well, I usually average over 1k/t. If the station spawns more, you might need to be a bit more interactive and extend your camping distance. I am currently using a Veteran with a cargo upgrade and three Rhoda Blackhole compressors (440t total cargo space) so I can stay out longer. I usually set it up and do work while I keep an eye on it (doing it now ). If the defence force spawns one or two ships at small intervals, you can clean up very quickly without having to do a thing. Once I got a ship to hold three or four Raccoon beam weapons, a good auto turret and Kingfisher or Octopus tractor beams, I just camped outside a Vossk station at about 1.8km, facing the targeting centre of the station with my primary weapons on autofire.
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